The ability to solo a light source and tweak parameters is hugely powerful - knowing exactly what effect each light is having on the scene.The recent addition of the composite function is fantastic - being able to build up light groups and mask them.To change either the render resolution, or the Detail value, simply restart the IR viewport.
In the docked IR viewport, you can also move, scale and rotate objects there too and you can also use the regular Cinema 4D controls to adjust the perspective or camera view (things that are not possible in the 3ds Max version ) Set Depth of Field focus point in the render window In the VFB render (IR or final), you can right-click to set the point which should be in focus when using Depth of Field. Intel AI Denoising works on any CPU (not just Intel), giving you access to AI denoising for final renders that can be done on any machine. Inside Volume mode for true 3D volumetric materials using the Corona Volume shader. Fisheye mode for cameras perfect for both interior and exterior renders, any Corona camera can be given a fisheye lens, with all the controls you need to get the result you want. This was developed by the Corona for Cinema 4D team, then ported to 3ds Max. Stacked displacements stacking materials on an object now gives the expected results from displacement. Multiple Suns for LightMix now you can set up different times of day in one render, and swap between them in LightMix. New Image Filtering makes noise less noticeable to the eye, getting away from the pixel-by-pixel look that CGI noise has. In effect this speeds up rendering, as you will need less passes or time to get to a satisfying visual quality. New Light Solver now fully functional in all cases, the New Light Solver is now enabled by default, and gives great improvements to render times. Please say hello to the newest Coronauts (in totally random order, no favorites here). Right now we are looking for a Product Manager and for developers, so be sure to check out the job openings if you want to be next to join the team. Now that has been achieved, the question is have we reached the ultimate in realism, or is there some aspect of the real world that is still not fast and easy to create in our renders. Then for any material with refraction, where you want refractive caustics, just enable the Caustics check box in that material. If you want the caustics to split white light into component colors, just enable the Dispersion effect in that material. You dont need to know or change any strange and unusual settings, just click on a few checkboxes and you are good to go. This will let you composite the Caustics layer in post, so that you can mask it, make it brighter or darker, and so on. To do this, under the Corona dropdown in the Cinema 4D main menu, simply click on Interactive viewport. Lock view Locks which viewport is used as the source for IR to whichever one is active when this is checked (or when viewport IR starts). E.g. if you have Use selected view enabled but Lock View unchecked, clicking to any viewport will switch IR to the newly selected viewport; if Lock View is checked, though, the IR viewport will stay using the current viewport even if another viewport is clicked on. Alpha mode Disables drawing of the image background in the IR viewport; if enabled, then instead of the Sky or HDRI background image, you will see the viewport grid. Detail Scales the resolution of the render in the IR viewport, e.g. IR window and then scales it up to fit the window. This is useful for faster previews, though does give a softer or more blurred look to the IR you can set the Detail to 100 if you want the IR viewport to render at exactly the resolution of the viewport. Note: Currently the IR viewport doesnt support changing the render resolution after IR has started; this means that resizing the IR viewport will scale the result of the render, not the resolution of the render; also, it means that changing the Detail value after IR has started wont have any effect.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |